Myth

Podstawowe informacje

Liczba graczy 2-5
Zalecany wiek od 12 lat
Czas zabawy ok. 120-180 minut
Wydanie angielskie
Instrukcja angielska
Zależność językowa dużo tekstu - wszyscy gracze powinni znać język
Dostępność: niedostępny
Cena: 279,90 zł 279.90
ilość szt.
Zyskujesz 55 pkt [?]
dodaj do przechowalni
Oceń produkt w skali 1-5: 3.75
Wydawca: Mercs
Kod produktu: 3617

Opis

Enter the world of Myth. A fully cooperative fantasy game, featuring dynamic hobby quality miniatures.

Myth is a cooperative game for 2 to 5 players developed and published by MERCS Miniatures. A complete game in Myth is called a Story. Each Story is played over three Acts. Acts can be played sequentially, or can be split up over three different game sessions. Each Act lasts 2 hours.

Players' avatars within a Story are called Heroes. Myth Heroes are clothed in immense power, able to reave all but the mightiest foes. However, this power must be balanced lest the Darkness take too much notice. Players must weigh their actions against the Threat each will bring, with the consequences of awakening more evil and bringing doom on the party's endeavors. And be careful they must, as the Darkness is formidable and eager to snatch glory from the valiant.

Heroes are controlled through an intuitive Hero Deck (videos for each Hero can be found in the Game Play Videos section below). Each deck plays uniquely and allows players more freedom of action and the ability to truly impact the Story each and every Act. Yet, cooperation is the key to victory and bloody fortune. Players must communicate, interact, and assist each other or surely the Darkness will cover all.

Myth is a fully cooperative game. There is no player controlling the Darkness. The Darkness is governed by a set of rules unique to each Boss Deck. Yet, the Darkness is activated through Hero actions. If the Heroes get overzealous, then the Darkness pushes back by activating Lairs, spawning Captains, and punishing the Heroes with devious Events. If the Heroes take a more subtle approach, then the Darkness reacts by reducing the potential for treasure and rewards. Without the treasures and equipment to upgrade, the Heroes will find each Act more difficult and eventually fail. The dynamic nature of the Darkness really lends a more fluid feel to the Story. Players aren't being driven by properties out of their control, nor are they being shepherded by a person whose skill has a direct impact on the enjoyment of the game.

Myth setup offers players the freedom to experiment and create the Story they want. Each Act is created by placing the double-sided World Tiles in any configuration desired, then each tile is populated through random card draws (or by choice). Enemy-types, quests, treasure, merchants, and events are all variables controlled by players. Each Story is unique and breathed to life by the players.

Myth is a fun fantasy romp where players feel truly heroic. In the playing of the game, the players are creating their own mythos. These stories are the ones carried away from the table, becoming myths themselves. And these are the myths, with friends and family, that we carry with us; telling and retelling our endeavors at the mead benches, earning treasured smiles and laughter.

 


 

Zawartość pudełka: Warto zobaczyć:
 
  • 5 Hero Boards
  • 1 Darkness Board
  • 10 Realm Tiles
  • 41 Miniatures
  • 15 Dice
  • 155 Hero Cards
  • 30 Quest Cards
  • 7 Monster Cards
  • 10 Darkness Cards
  • 10 Merchant Cards
  • 97 Item Cards
  • 8 Hero Tokens
  • 6 Lair Tokens
  • 50 Treasure Tokens
  • 24 Gold Coin Tokens
  • 53 Realm Objective Tokens
  • 32 Status Effect Tokens
  • 30 Story Title Tokens
  • 8 Serendipity Tokens
  • 18 Potion Tokens
  • 54 Quest Tokens
  • 4 Hero Ability Tokens
  • 17 Counters

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