Fields of Fire (Deluxe Edition)
Fields of Fire is a solitaire game of commanding a rifle company between World War II and the Present Day. The game is different from many tactical games in that it is diceless and card based. There are two decks used to play. The Terrain Deck is based on a specific region and is used to build a map for the various missions your company must perform.
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Fields of Fire Deluxe Edition Update Kit
For our customers who own the 1st or 2nd Edition of Fields of Fire and want to upgrade to Deluxe Editioncomponents instead of owning the new Deluxe Edition, we're providing an Update Kit.
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Italy '43 Mounted Map + 2" Box
Sztywna i twarda mapa do gry Italy '43 w dwucalowym większym pudełku, zastępującym pudełko od gry.
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Commands & Colors: Napoleonics Expansion #7 - The Grand Battles
Commands & Colors: Napoleonics Expansion 7: The Grand Battles is the seventh expansion for GMT’s Commands & Colors: Napoleonics game system. The expansion features as many as 10 Grand Battle scenarios, 10 EPICengagements, and a number of standard-sized battles.
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Barbarossa: Army Group North, 1941 (2nd Edition)
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China's War 1937-41 - COIN series XIII
China’s War: 1937-1941 examines the first five years of the conflict, when China stood alone against the Japanese Empire. Each player takes the role of a Faction seeking to attack or defend the Republic of China: the aggressive Japanese, the harried Government (represented by the Nationalist party), the rebellious Chinese Communist Party, or the unruly, fractious Warlords who are obedient when convenient but have their eye on gaining state power.
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Combat Commander: Battle Pack #8 - Minor Nations
Combat Commander Battle Pack #8: Minor Nations is for owners of Combat Commander: Europe and Combat Commander: Mediterranean who want the new minor nations counters and scenario pages but don't want to purchase the Combat Commander: Europe/Med. 20th Anniversary Edition.
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Combat Commander: Europe & Mediterranean (20th Anniversary Edition)
Combat Commander: Europe/Med. 20th Anniversary Edition includes all components of the original CC:E and CC:Mplus additional minors counters and updated scenario pages where those minors appear.
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Combat Commander: Europe (5th printing)
Combat Commander: Europe jest grą o mechanice karcianej, przedstawiającą walki piechoty na terenie Europy podczas
drugiej Wojny Światowej. Jeden z graczy staje po stronie Osi (Niemcy), podczas gdy drugi dowodzi wojskami Aliantow
(USA i ZSRR). Gra prowadzona jest poprzez zagrywanie kart "Losów", przy pomocy których prowadzi się działania
militarne.
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Combat Commander: Mediterranean (3rd Printing)
Combat Commander: Volume II - Mediterranean is the expansion to Combat Commander: Europe. CC:M's main theme is the addition of three new "nationalities" to the Combat Commander family. This second module in the Combat Commander Series includes units, cards, and scenarios depicting the fighting forces of these nations.
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Combat Commander: Resistance! (2nd printing)
Combat Commander: Resistance! rozszerza rozgrywki Combat Commander: Europe i Combat Commander: Mediterranean, wprowadzając działania partyzanckie za linią frontu. Jest to czwarty zestaw wydany w ramach cyklu Combat Commander, wprowadzający specjalne reguły oraz komponenty pozwalające na uwględnienie działań partyzanckich przeciw siłom Osi w Europie.
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Cross Bronx Expressway
Cross Bronx Expressway is the third game in the Irregular Conflicts Series. It simulates the socio-economic processes of urban development, and the human costs that result, as a competitive city-builder with collective loss conditions. Players control one of three asymmetric factions working in the South Bronx between 1940 and 2000, pursuing their own goals while cooperating to keep the borough viable.
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Hubris: Twilight of the Hellenistic World
Hubris: Twilight of the Hellenistic World places players in the shoes of the 2nd century BC Hellenistic kings, heirs to the famous Successors who fought over Alexander the Great's empire for more than 40 years, into their dotage.
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Italy ’43
Italy '43 is a two-player game depicting the U.S. Fifth Army’s advance from Naples to the Gustav Line in 1943. The game (picking up where Salerno ’43 left off) covers the time period from October 2 to December 31st, 1943. It includes four scenarios: Across the Volturno, The Barabara Line, The Mignano Gap, and the full Campaign Game.
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Space Empires: All Good Things
Space Empires: All Good Things is the Third and Final Expansion in the Space Empires series. It is designed to complete the game and add even more replayability and options.
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Unconditional Surrender! Western Campaigns
Unconditional Surrender! Western Campaigns is an strategic-level game covering World War 2 campaigns fought between the Axis and Western Allied factions in Western Europe. With its emphasis on force projection, players focus on the big picture of managing their military forces. Using simple mechanics and low on-map counter density, players easily handle the action without complicated subsystems or tall stacks of counters.
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Seljuk: Byzantium Besieged, 1068-1071
Anatolia, 1068. Romanos Diogenes has assumed the imperial throne of the Eastern Roman Empire. Ferocious armies of Seljuk Turks are on the doorstep, ravaging the border cities of the East and sending yearly raids and campaigns into Roman lands.
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Conquest & Consequence
Conquest and Consequence brings the Triumph & Tragedy system to the Pacific/East Asia theater during the same 1936-1945 time period. Like T&T, it is designed for three players, maintaining the three-sided dynamic that adds so much variety and intrigue to the system.
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Dominant Species: Marine
Dominant Species: Marine is a game that abstractly recreates a small portion of ancient history: the ending of an onerous ice age and what that entails for the living creatures trying to adapt to the slowly-changing earth. Each player will assume the role of one of four major aquatic-based animal classes — dinosaur, fish, cephalopod or crustacean. Each begins the game more or less in a state of natural balance in relation to one another. But that won’t last: It is indeed “survival of the fittest.”
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Fire in the Lake (3rd printing) - COIN series IV
Volume IV in GMT’s COIN Series dives headlong into the momentous and complex battle for South Vietnam. A unique multi-faction treatment of the Vietnam War, Fire in the Lake will take 1 to 4 players on US heliborne sweeps of the jungle and Communist infiltration of the South, and into inter-allied conferences, Saigon politics, interdiction of the Ho Chi Minh Trail, air defense of Northern infrastructure, graduated escalation, and media war.
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Cuba Libre (4th printing) - COIN series II
In December 1956, paroled rebel Fidel Castro returned to Cuba to launch his revolution with virtually no political base and—after a disastrous initial encounter with government forces—a total of just 12 men. Two years later, through masterful propaganda and factional maneuver, Castro, his brother Raúl, and iconic revolutionary Che Guevara had...
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Labyrinth: The War on Terror, 2001 – ? (5th printing)
"Labirynt: Wojna z terroryzmem 2001 - ?" przenosi graczy w sam środek muzułmańskiego świata
i globalnej wojny z terrorem. Gra odwzorowuje zarówno walkę z terroryzmem jak i szerszy konflikt ideologiczny - wojnę partyzancką, zmiany reżimów, demokratyzację i wiele innych aspektów.
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Next War: Poland (2nd edition)
Next War: Poland, the fourth volume in GMT's Next War Series. This game moves the action from Asia to Europe and allows players to fight a near future war in Poland as the Russians and their allies invade and NATO responds.
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The Last Hundred Yards Volume 4: The Russian Front
The Last Hundred Yards Vol. IV: The Russian Front is the fourth game in The Last Hundred Yards series. It covers major campaigns and missions from the second half of the war in the east, introducing the Russian army to the series for the first time. A series of missions simulates actions from the October 1943 fighting in the Ukraine near Krivoi Rog, while others feature fights during the Russian 1944 summer offensive, Operation Bagration.
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