Barbarossa: Army Group Center, 1941 (2nd edition)

Technical data

Player count 1-4
Age +12
Playing Time 120-150 min
Designer Tony Curtis, Vance von Borries
Edition english
Availability: out of stock
Price: 369,90 zł 369.90
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Vendor: GMT Games
Product code: 817054012305

Description

This is one of a very popular series of games from GMT covering the first months of the invasion of the USSR; units are battalions through divisions, hexes are about 5 miles, and turns are two days. The system encompasses (as of 6/2001) Barbarossa: Army Group North (2000), Barbarossa: Army Group Center (1998), and Barbarossa: Army Group South (1996). Typhoon! (1995) is the progenitor of these games, and its system is quite similar, but it is unfortunately subtly incompatible with the later games.

While not simple, these games are also not overly complex and present an excellent simulation of the early war. Most of the details of the campaigns are covered in a playable manner. Perhaps the most obviously interesting detail is the sequence of play, which is asymmetrical to account for the difficulties the Soviets labored under. Make no mistake, the Soviets are going to take a lot of abuse, but this is no walkover for the Germans and both sides are interesting to play.

Game Features:

  • Eight scenarios allow players to vary their level of involvement, complexity, and starting point, from introductory to full campaign
  • An asymmetrical sequence of play that highlights Axis armored breakthroughs and Soviet difficulties in combined arms warfare. This includes a “non-op” Soviet HQ system to simulate the rigid, yet fragile, Soviet Command structure
  • Detailed air rules which integrate with land combat and weather rules
    Incredibly detailed Order of Battle, including special coverage of artillery, rocket artillery, engineers, bridge units, armored trains, and much more
  • Modifications to the proven “EFS” include many revised rules and procedures, as well as new Order of Battle information
  • Extensive bibliography and design/historical notes

 


 

Zawartość pudełka: Warto zobaczyć:
  • Four 22x34 inch full-color maps (Series Maps C, D, H, and I)
  • One 22x8.5 inch map (Map WA)
  • 1120 multi-colored die-cut ½ inch counters
  • One 48 page Rule Book
  • One 40-page Play Book
  • Three 11 x 17 Scenario Cards with map and set up
  • Player Aid Cards

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