Formidabel! (EN/DE)
Technical data
| Player count | 1-4 |
| Age | +10 |
| Playing Time | 30-60 min |
| Designer | Friedemann Friese |
| Edition | multilingual |
| Language Dependence | No necessary in-game text |
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Description
In Formidabel, you tirelessly try to fulfill the wishes of the village population for field crops.
At the start of the market day, you set the number of trades you need to fulfill until the evening. Initially, you do not know the details of the village population's wishes, and you can only work through the trades one after the other.
The village population follows simple rules for all their wishes: If you supply the needed field crops, you will get a reward. If a customer wants tomatoes, they give you two bags of wheat. If you organize a hoped-for sheep, the customer trades your surplus cucumbers for pigs. For two cucumbers and a bag of wheat, you immediately get details for another three wishes.
If you have delivery problems, you can make additional trades at the market to get needed rewards. You also can use each of your fulfilled trade cards to pay for advantages.
If you are the first to fulfill the wishes of the village population, you win Formidabel and enjoy an early end of the work day.
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