Inventions: Evolution of Ideas (KS edition plus Upgrade Pack & Promo Cards)
Technical data
| Player count | 1-4 |
| Age | +12 |
| Playing Time | 120-150 min |
| Designer | Vital Lacerda |
| Edition | english |
| Language Dependence | No necessary in-game text |
in stock (last copies)
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Description
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IMPORTANT! All stretch goals from Kickstarter campaign included |
Since the dawn of time, humanity has sought new ideas, forever developing them into still newer concepts. Their genius made them stand out from the other animals. Each invention is a veritable evolutionary step. Humans' use of tools surpasses the efforts of all others, making Homo sapiens technologists since before historical records were invented.
Inventions: Evolution of Ideas follows humanity's most noteworthy innovations and places the power of these technological developments in your hands to evolve your societies over the ages.
In Inventions, cards simulate these new concepts. Cards are the ideas that eventually become inventions. Once they are invented, these technologies can be shared with the world, and everyone involved in the process spreads the exciting news, giving credit where credit is due. Developing these inventions progresses your society, advancing its technology, economy, and culture. You can even share with other societies, boosting the inventions' efficacy even more!
Inventions is a tactical game, but you will do best by building these tactics around a long-term strategy. Each society's progress will be measured in Intellectual Property Points (IPP), and the player who has the most IPP has the strongest society and wins the game.
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All reviews (positive and negative) are displayed. We don't verify that they come from customers who have purchased the product.
Axel Solares
Inventions: Evolution of Ideas is the only Lacerda game I possess, and I strongly believe it is a beautiful game. Here is why: Design: The game mechanics are really solid. They are designed to make people think about where to place the pillars and which move to perform. The game is designed to make combos, which, in turn, deliver a sense of control and satisfaction when you make a great move. Be warned, though, turns can be quite lengthy if you, like me, are one of those people who like to carefully think about every possible move. Graphic design: The artist is Ian O'Toole, and as with many of his designs, this one is just beautiful. The colour palette is great; the board does not feel overloaded; the iconography is superb and really guides the player through each of the actions to take. For a game that a lot of people might see as too complicated, the graphic design makes everything simple and easy to follow. Rulebook: Extremely well done. The rules are very well explained, and there are also examples that make things even clearer. The solo version rules are also very well written. Length of the game: This might be the deal-breaker for some people. The game can be very long if people take their time thinking about what to do during their turn. Of course, you will be thinking about what to do during the entire game, but your plans will change constantly as some other players put theirs in motion. But if you don't mind having long gaming sessions, then this might be the game for you. Game setup: This might be another deal-breaker for some people, as the game has a considerable number of components and it takes some time to set it up. In my case, as I always set games up alone, it takes me between 45 and 60 minutes. Nevertheless, I think it is totally worth it, as I LOVE this game. Components and components quality: The game components are super nice. The meeples are beautifully made, the cardboard elements are really nice and thick, and the players' society boards are superb. Just bear in mind, like all games, if you leave your cardboard components on the table for too long (days on end), humidity will affect them, and they will start bending, but that's normal, and you can fix that just by putting your game back in its box. Overall rating: Inventions: Evolution of Ideas is a superb game! I have enjoyed playing it in both competitive and solo mode. I was a bit intimidated by it, as several reviews mention that it is a very difficult game, but in reality the rules and mechanics are very straightforward. Sure, it is a heavy game, but if you like brain burners, then I believe you will love it.