Wandering Towers: The Magic Tower (EN)
Technical data
| Player count | 2-6 |
| Age | +8 |
| Playing Time | <30 min |
| Designer | Michael Kiesling, Wolfgang Kramer |
| Edition | english |
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Description
Lucky wizards may find an elixir fountain to fill a potion bottle along the path to Ravenskeep… but if it’s covered by a bouncy spiderweb, it will catapult them along the path (for better or worse). Rumor has it that there’s a witch roaming the path. Trapping her will fill a potion bottle, but you don’t want to meet her! Folks have also seen a raven whose feathers bestow special magic upon those it meets. You can use new spells, as well as a special tower so enchanted that a wizard atop it could cast a spell using purely the tower’s magic.
Discover new spells, encounter enchanted locations, and cross paths with strange characters as you make your way to Ravenskeep!
This expansion consists of 5 expansion modules, which can be combined arbitrarily.
The 5 modules are:
- Elixir Fountain - Lets you fill one of your empty magic flasks, if landed on
- Spiderweb - Move the same amount of steps that took you on the spiderweb again
- Hag - When the hag lands on a space occupied by a wizard, the wizard has to empty one of his filled magic flasks
- The Raven - If the raven moves to a space with wizards, each player that has a wizard on the space gets a raven feather (max. 3) which let you execute one of three actions (Play your third movement card, use 1 magic spell without using a magic flask, advance any 1 wizard 1-6 spaces)
- Magic Tower - If a wizard moves to the magic tower, it may use 1 magic spell without using a magic flask
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